HookShot
This is the layout for the game I am hoping to create. The three things which I am trying to really focus upon are the environment, the character and his story, and how he gets better and levels up.
These are just a few of my reference images. The courts resemble how the areas which the game will take place will vary and the condition of the court will vary too. Also, since it will be outside, the weather will also take toll on how the shot is and if you have to aim a little to the left or right. Another thing these courts represent is the time the game will take place. This game will be during the day some times, other times at night. The character which I am looking at creating was similar to that of the one in subway surfers. Zach Anderson, the main character, will be wearing baggy shorts and a sweat shirt with a hat on backwards. As for looks, however, they will resemble this character from Subway Surfers. The gym resembles the place where the player will be able to upgrade their character's accuracy and/or strength. The more experience they have, the more they will be able to upgrade. Finally this text will be almost how the logo of the game will be. The only difference is that I might make the characters closer together.


The idea is pretty straight forward and it seems you know where you are going with the game. I seems like just a version of paper toss, but with a more in depth progression system and upgrades. Seems like it will be fun.
ReplyDeletethe art style should be very brightly colored. i also really liked the idea of upgrading your characters ability. of course you should add in some in app purchases just to bring in some extra $$$. look more into the level design too. instead of just distance and wind maybe add height or direction of hoop just for fun.
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