Wednesday, November 6, 2013

Upgrading the Maze Research Phase

After learning the new materials and different ways I can upgrade my maze, I decided to look at Assassin’s Creed 3, the game I was referencing while using my maze. While looking at this, I noticed the way there are little corners and passage ways in the underground tunnels that ultimately lead you to another door or to a path you already crossed. Also, while going through these mazes, there are lanterns which you should light to know which way you already went/came from. But then I really dug into it to see what I can use to make my maze look better. To do this I first looked at the walls. The walls in these tunnels are very different have slight cracks in them as well to give them an aged look. While passing through a door, the walls stay consistent and flow nicely. I really like the arched passage ways but I am unaware of how I could do that. If I could pull it off though, I believe that would add something extra to my maze. Also while looking at the texture on the floor, it is obvious to see that it is not flat and had rocks, crates and other things to fill up some of that open space. All of which are covered with a tarp or are out in plain sight and have dirt towards the bottom to symbolize that these have been there for a long time. Lastly, the doors and many paths create a real feeling of being lost in the tunnels, something that I want a player or person to feel while navigating through my maze. The most impressive part about this underground passage system, however, comes when you put all of these together. They all fit nicely and flow perfectly. Nothing ever seems like it isn’t supposed to be there. The dirt on the bottom of the walls or on the bottom of the props in the tunnels help the floor really fit in and gives it more of a blend. Also the cracks in the walls and the old looking props give it an older look as explained in the game. In order to make my maze better, I think I am going to try and use a texture that looks the same on all of my walls. I am also going to try and create a light source to go on the walls, due to the time I am thinking it is going to be a lantern. Finally, I think I am also going to include more props than I already have as well as fix the lighting that I have, I want my maze to have an older look to it just like Assassin’s Creed 3. However, there is probably a lot more I can do to upgrade my maze, so if you have any comments I’d love to hear them.

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